🧙magic bullet & hitbox modifier
Magic bullet
Feature that makes bullets curve or redirect toward enemies, allowing shots to hit even if your crosshair isn’t perfectly on target.
Magic bullet suggestions
Magic bullet works almost on every heroe and ability (except Moonknight, Storm, Ema forst, Invisible woman and melee heroes)
For Legit gameplay:
Recommended FOV for DPS: 1.05-1.3
Recommended FOV for Tanks: 1.5-3.0
Recommended FOV for Supports: 3.3 (at the moment heal doesnt work on invisible womawn) ,also if you use more than recommended FOV it will do unregs.)
Note: 1.5–2.0 FOV is still very strong, so make sure to keep an eye on your overall accuracy. Mix it with your own shots or do an accuracy dump to reduce the risk of getting banned.
Note: Also be careful when using magic bullets at long range projectiles like Namor and Squirell girl because it may look very suspicious when its curving bullets. Best legit usage is Close/Mid distance
For better performance you can bind Aimbot, Flick or Trigger to the same key as your Magic Bullet.
Hitbox editor
Feature that artificially increases the size of enemy hitboxes (head, chest, etc.), making them easier to hit. On your screen nothing looks different, but the game registers your bullets as connecting even if they land slightly outside the real model. It basically gives you a bigger “target area” to shoot at.
Hitbox modifier suggestions
Note: Hit modifier works only with Primary fire - it doesn't work with abilities
There are a lot of ways that you can get usage of this feature
For example, you can increase the hitbox scale on a specific bone like the head if you want more headshots. Alternatively, you can lower the head hitbox and increase the chest hitbox for a different playstyle
For Legit gameplay:
Recommended scale %: 140% head, 120% chest/stomach
You can also mix it with magic bullet for example:
Hawkeye trigger on left click with hitbox modifier & magic bullet keybind on xbutton2
Hela & Phoenix flick & magic bullet on xbutton2 and hitmodifier left click
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